Mercury DE SAINTE MARESVILLE
Narrative Designer - Tech Design - TTRPG Campaign Designer
Bio
All my life I have been working with creativity. I was much more of a reading at home child than an outdoorsy one. For a long time I wanted to become a librarian, working around books and writings all day, in facts books were my whole life, but the more I grew up and the more my other passion took over : Video games. I first was only a player, an achiever more precisely, always wanting to be remembered, to accomplish things I could say I was proud of like being a great player in competititve games ; or discover secrets in the stories of an elaborated lore like the Elder Scrolls or the League of Legends ones. That's when I started doubting about the whole librarian studies. Even if I was passionate about books, it was more about writing than reading them. I felt way better writing my own books or novels like The Winter Child or Evernight than the way I would have felt if it was written by someone else. It did the same with video games. I grew up playing and now want to become an active member of the creation system. I'm inspired by big names like Skyrim, Terraria or League of Legends, and more little names like Spiritfarer or Darkest Dungeon. What I wanna do in the video game industry is the same as in the book one : I want to inspire people with my works, being able to tell stories and create passion in new players as much as conserving it in already passionate ones. It speaks by my affection for designing lore, stories but also the post-process, ambiance-driven parts of unity (Cinemachine, Timelines...)
Proficiencies





Post - Processing
Timelines and Cinemachine


Let's talk !
Do not hesitate to contact me for work proposition or any further questions you might have !
If you need to contact me back as fast as possible, please click the little "conversation" icon in the left corner of your screen, or contact me at this email adress :
mercurydsm.contactpro@gmail.com




